Ssrathi: Good tier 2 casters, and dinosaurs seems pretty good (with many upgrades too). (I haven't played most of the new races, i just assume things :D) My favorite race, because knights are very good. Tier 4 they get shamans who are very good casters and they're generals is the best melee unit. At tier 3 they get berserk and drunk, and then they can wreak havoc. Minotaur: They can't really do anything until tier 3. Assassins are useless, poison is decent at most. Slow, but with drunkness upgrade, they gain the speed boost they need.ĭark Elf: They have some awesome generals, and pretty good casters.
They are one of the hardest races to play, but very rewarding.ĭwarf: Some really strong troops, and infantry. The awesome damage of cannons and hellbores, mixed with golem's high armor is a deadly combo. Salamander doesn't hit airborne anymore which is massive imo.ĭark Dwarf: Siege weapons backed up by golems is so hard to deal with. I haven't really played these guys much, but from the looks of it, they're pretty good. Doesn't require many resources.ĭaemon: Strong but expensive. Gets 100 stone per destroyed building, so if they take out a tower or 2, they tech quickly. High Elf: Best cavalry which slaughter dragons, and anything with fire, great archers and unicorns with healing. And first glance Fey might seem weak, but they're deadly. 3 missile flying units and Unicorns with Awe. Immune to poison and disease (correct me if i'm wrong)įey: Swarmers, and they're pretty good at it.
Hard to play tho, and a resource lockdown can put out an Undead player.
Undead: Powerful early, mid and lategame, with some of the most durable units, and the most damaging (Doom Knights and Liches). Mid: Dark Elf, Minotaur, Ssrathi, Swarm, Knight, Empire